Ideas needed

If you got any ideas for new tools, graph, search possibilities, events, etc.... just contact me or use the ideas forum for it. The more people that thinks its a good idea, the chances are better that I will create it.

Latest news: 03-Mar

I'm seeking a developper to help me with the site. ... read more

news archive

Shout box

Name:
Msg:
18-Sep kevinlaw shouted:
26317129

11-Sep JimmiNu shouted:
2rand[0,1,1]

11-Sep JimmiNu shouted:
2rand[0,1,1]

11-Sep JimmiNu shouted:
2rand[0,1,1]

10-Sep JimmiNu shouted:
2rand[0,1,1]

Safehouse searche tools searches villagesh

Hi, I'd like to see the farm search extended with searching for safehouses.

Instead of min-max radius i'd like to enter "time to send" and "time of return" for my troops, so the tool searches for villages with half the time difference between "time to send" and "time to return" to calculate the radius.

Anyhow, great site :)

wusel
2/25/2009 11:01:36 AM by wusel
I will look into this ...

Dont know what the best way would be to implement this ....

But keep posting if there are anything more I should know ...
2/25/2009 10:23:45 PM by syska
You have all information to break it down to the radius search already implemented:

Calculate the time from start to return, take half, calculate distance by using Tournament square and slowest unit, round up and down a decent bit to get min and max radius, et voila :)
2/26/2009 9:07:23 AM by wusel
Ohhh, there are so much more than that :-)

The database to take into account so it does not heart the performance.

But I will look into for sure ... I just dont want to implement a half fixed solution.

// ouT
2/26/2009 10:55:38 AM by syska

Post comment

Username: Anonymous
Text:
Bot control: The sum of 4 + 7 is: Hint, its 11
You need a user to post comments, you can create a user or login